Persuasive Games

As a follow-up to Jesse Schell's presentation at DICE 2010 where he outlines the potential of persuasive games to alter our behaviors because we know we're being measured (and want the points to level up),  Mathias Crawford offers a different benefit of persuasive games: "…reliance on External Rewards obviates the true potential of persuasive games: […]

Top 5 for 2009

I went back to see what topics were the most active on this blog and seemed to resonate with you and other readers during 2009.       So… here are my "Top 5 Posts for 2009" along with a key theme cloud.   #1 – Guiding Principles of Innovation at Apple If you had […]